Inside Yamazaki Takashi’s Horror Hit “Parasyte”

Culture

The manga Kiseijū depicted a battle with creatures that invade the brains of human hosts. Twenty years after its serialization came to an end, it has now been made into a two-part film, Parasyte, by visual effects wizard Yamazaki Takashi. One of the Japanese movie world's most successful directors discusses the manga's world view and appeal that became vital elements of his adaptation.

Yamazaki Takashi

Born in 1964. Became inspired to seek a career in special effects after watching Close Encounters of the Third Kind and Star Wars. Graduated from Asagaya College of Art and Design before joining visual effects company Shirogumi in 1986. Handled digital compositing and special effects for director Itami Jūzō's Daibyōnin (The Last Dance) (1993) and Shizukana seikatsu (A Quiet Life) (1995). Made his directorial debut in 2000 with Jubunairu (Juvenile), and went on to helm works including Always Sanchōme no yūhi (Always Sunset on Third Street) (2005), Space Battleship Yamato (2010), and Eien no zero (The Eternal Zero) (2013), which won seven categories at the 2015 Japan Academy Prize ceremony. Stand By Me Doraemon (2014), also directed by Yamazaki, was named Best Animated Film in the same award ceremony.

The Perfect Message for Post-3/11 Japan

Nevertheless, technological development was not the only reason that Yamazaki felt the time was right to make films based on Iwaaki's work in Japan. “The things the manga warned us about are occurring in real life. I felt it would be possible to convey a message by turning it into a movie today.”

The cast of Parasyte features an array of Japan's top film actors. In the first film, popular young star Higashide Masahiro (left) plays a possessed high school student. (© 2015 Parasyte Movie Production Committee)

 

Yamazaki directs a confrontation between a parasite-controlled antagonist and a special forces unit. (© 2015 Parasyte Movie Production Committee)

When the manga was still being serialized, it drew attention for its warnings regarding global environmental crises. However, we face dangers today that threaten our very existence. “Now that our situation has become even more urgent, I'm struck again by how impressive its inherent message is.”

“We live in fear in the midst of an extremely unstable situation, not knowing when another major earthquake will strike, or how much radiation is really out there. It's my belief that this story should be told exactly because of that situation. I felt it was important to get its message across not in a political way, but through entertainment, in my position as a citizen living in Japan today.”

Parasyte will be screened on May 1 at Italy's Udine Far East Film Festival. “I'm sure viewers overseas will sense from it the dark shadow that has fallen over Japan following the events of March 11, 2011 [the Great East Japan Earthquake and tsunami], and I hope that they will relate to the idea that we must go on living, no matter how grave our sins are.”

The Dangers of an Excessive Foreign Focus

Yamazaki notes his fondness for 3D CG animation, also used in his hit Stand By Me Doraemon, co-directed with Yagi Ryūichi, which grossed over ¥10 billion internationally.

Beginning with the hugely successful Always Sunset on Third Street series that recreated Shōwa-era Tokyo, Yamazaki has utilized visual effects to bring different genres to life with each new film, including space opera, samurai drama, World War II, and CG animation, resulting in hit after hit. He is one of Japan's foremost directors of cinematic entertainment, but maintains a dispassionate view of the place of Japanese films in the international marketplace.

“I'm not particularly interested in cultivating content to appeal to viewers overseas. Placing too much emphasis on the foreign market can weaken your foundations. We're Asian, the English language is not at the base of our culture, and we have many disadvantages. When it comes to live-action films, as long as our lead characters are played by Asian actors, it's impossible for us to compete on the same level as Hollywood blockbusters. That being said, there are genres in which we can be competitive. I only have so much time, so I want to have as many aces up my sleeve as possible. For example, with 3D animation, there's a receptive audience for Japanese films in a number of countries.

“Essentially, the international market is not my final objective. For me right now, what's important is to figure out how to compete in the Japanese market, which is said to follow different rules to the rest of the world. If I make something that by chance has the potential to be successful internationally, then I'll pursue that possibility eagerly. Even so, that will only ever be secondary. It's a bonus.”

With his visual effects background, Yamazaki has employed various technologies in a wide variety of films, but tackling the latest technology is not a priority when it comes time to shoot a movie.

“I receive all kinds of offers, but the ones I accepted all have something in common, which is that they made me feel excited about shooting them. Technology is something you use when you need it. You can do just about anything with CG now, so it doesn't surprise audiences anymore. The most important thing is to first have a story, and characters within it that are interesting.”

(Based on an April 2015 interview by staff editor Itakura Kimie and originally published in Japanese on April 24, 2015.)

Related Tags

entertainment Doraemon Hollywood Parasyte Kiseiju Yamazaki Takashi VFX James Cameron Terminator T2 films

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